AddSpellEffectByIdLoc
- Parameters
-
abilityId integer
t effecttype
where location
- comment
Creates the special effect in location where with Z = 0 using the model file from the Object Editor field of type t from the ability, unit or buff (works with all these types, though the name states it's ability-only function) with raw code abilityId. If this field has more than one effect inside, it will only create the first effect stated in the field, ignoring all others.
- note
To create an effect with a z-position not zero see http://www.hiveworkshop.com/forums/1561722-post10.html.
- return type
effect
- Source code
native AddSpellEffectByIdLoc takes integer abilityId, effecttype t,location where returns effect
- Source
- common.j
- wc3modding.com
- AddSpellEffectByIdLoc