Changes(Set) the scale of a special effect, the entire model will be scaled based on the scale value.
Even though scale is a real (allows negative and positive numbers with decimals), it should be logically deduced that it shouldn’t be a negative value, object editor forces the minimum to be 0.10 (10% of the original size), it is not yet tested if it supports up to 0.01(1% of the original size).
- return type
- Source code
native BlzSetSpecialEffectScale takes effect whichEffect, real scale returns nothing