The player to create the goldmine for.
The x-coordinate of the goldmine.
The y-coordinate of the goldmine.
The facing of the goldmine in degrees.
Creates a new, undead blighted gold mine unit at the specified coordinates for the player. The haunted gold mine will create blight around the area, and will become a normal gold mine when destroyed. The amount of gold in the mine is determined by the Data - Max Gold field for the ability Gold Mine ability ('Agld').
- return type
- Source code
native CreateBlightedGoldmine takes player id, real x, real y, real face returns unit