The owner of the corpse.
The rawcode of the unit for the corpse.
The x-coordinate of the corpse.
The y-coordinate of the corpse.
Unit facing in degrees.
Creates the corpse of a specific unit for a player at the coordinates ( x , y ). The unit will die upon spawning and play their decay animation, therefore they will not necessarily be a corpse immediately after this function call. If the unit corresponding to the rawcode cannot have a corpse, then the returned value is null.
- return type
- Source code
native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit