CreateDeadDestructableZ

Parameters
objectid integer

The rawcode of the destructable to be created.

x real

The x-coordinate of the destructable.

y real

The y-coordinate of the destructable.

z real

The z-coordinate of the destructable.

face real

The facing of the destructable.

scale real

The X-Y-Z scaling value of the destructable.

variation integer

The integer representing the variation of the destructable to be created.

comment

Creates the dead version of a destructable at the coordinates ( x , y , z ). If the destructable has no animations, it will show the destructable's default form. If it has a death animation, but no decay animation, then the object will be created in memory but will not visibly appear.

patch

1.00

return type
destructable
Source code
native          CreateDeadDestructableZ     takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
Source
common.j
wc3modding.com
CreateDeadDestructableZ