CreateUnit
- Parameters
-
id player
The owner of the unit.
unitid integer
The rawcode of the unit.
x real
The x-coordinate of the unit.
y real
The y-coordinate of the unit.
face real
Unit facing in degrees.
- 0 = East
- 90 = North
- 180 = West
- 270 = South
- -90 = South (wraps around)
- comment
Creates a unit of type
unitid
for playerid
, facing a certain direction at the provided coordinates. Returns handle to unit.Example: Create a human footman for first player (red) at map coordinates -30, 0, facing north:
// Jass call CreateUnit(Player(0), 'hfoo', -30, 0, 90)
-- Lua CreateUnit(Player(0), FourCC("hfoo"), -30, 0, 90)
- note
See:
bj_UNIT_FACING
constant for default facing direction of units in BJ scripts and GUI.- return type
unit
- Source code
native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit
- Source
- common.j
- wc3modding.com
- CreateUnit