The player to reveal.
The players who will see whichPlayer's buildings.
If true, the buildings will be revealed. If false, the buildings will not be revealed. Note that if you set it to false, it will not hide the buildings with a black mask.
Reveals a player's remaining buildings to a force. The black mask over the buildings will be removed as if the territory had been discovered
his function will not check whether the player has a town hall before revealing.
- return type
- Source code
native CripplePlayer takes player whichPlayer, force toWhichPlayers, boolean flag returns nothing