The ID of the player for the starting location. See
The x-coordinate of the start location.
The y-coordinate of the start location.
Defines a player's start location at the specified coordinates. The start location determines where the camera is initially positioned. For melee maps, it will also determine where the player's first town hall structure will be placed.
This function shall only be used within the scope of function
configin war3map.j, it is executed by the game when you load the lobby/selected the map for preview. Using it elsewhere will affect the returned values of
GetStartLocationY, but will have no effect on the camera's initial position and the melee starting positions.
- return type
- Source code
native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing