DisplayTimedTextToForce

Parameters
toForce force
duration real
message string
return type
nothing
Source code
function DisplayTimedTextToForce takes force toForce, real duration, string message returns nothing
    if (IsPlayerInForce(GetLocalPlayer(), toForce)) then
        // Use only local code (no net traffic) within this block to avoid desyncs.
        call DisplayTimedTextToPlayer(GetLocalPlayer(), 0, 0, duration, message)
    endif
endfunction
Source
Blizzard.j
wc3modding.com
DisplayTimedTextToForce