GetUnitName

Parameters
whichUnit unit

Target unit.

async
This function is asynchronous. The values it returns are not guaranteed to be the same for each player. If you attempt to use it in an synchronous manner it may cause a desync.
comment

Returns localized name for unit.

Example (Lua):

u = CreateUnit(Player(0), FourCC("hfoo"), -30, 0, 90)
print(GetUnitName(u)) --> "Footman"
patch

1.00

return type
string
Source code
constant native GetUnitName         takes unit whichUnit returns string
Source
common.j