GetUnitName
- Parameters
-
whichUnit unit
Target unit.
- async
- This function is asynchronous. The values it returns are not guaranteed to be the same for each player. If you attempt to use it in an synchronous manner it may cause a desync.
- comment
Returns localized name for unit.
Example (Lua):
u = CreateUnit(Player(0), FourCC("hfoo"), -30, 0, 90) print(GetUnitName(u)) --> "Footman"
- return type
string
- Source code
constant native GetUnitName takes unit whichUnit returns string
- Source
- unit.j
- wc3modding.com
- GetUnitName