GetUnitsSelectedAll

Parameters
whichPlayer player
bug

Leaks handle g: In Jass you must set local variables that hold agents (or any child type) to null at the end of functions to avoid reference counter leaks.

comment
note

Creates a new group object and returns it. The caller must remove it on its own after use.

return type
group
Source code
function GetUnitsSelectedAll takes player whichPlayer returns group
    local group g = CreateGroup()
    call SyncSelections()
    call GroupEnumUnitsSelected(g, whichPlayer, null)
    return g
endfunction
Source
Blizzard.j
wc3modding.com
GetUnitsSelectedAll