GetWorldBounds
- comment
Returns a new instance of rectangle that spans the entire map, including unplayable borders, in world coordinates.
Since this creates a new rectangle on each call, the rectangle object must be destroyed manually by calling
RemoveRect
.- note
See:
Rect
,RemoveRect
.- patch
1.00
- return type
rect
- Source code
native GetWorldBounds takes nothing returns rect
- Source
- common.j
- wc3modding.com
- GetWorldBounds