MeleeVictoryDialogBJ

Parameters
whichPlayer player
leftGame boolean
return type
nothing
Source code
function MeleeVictoryDialogBJ takes player whichPlayer, boolean leftGame returns nothing
    local trigger t = CreateTrigger()
    local dialog  d = DialogCreate()
    local string formatString

    // Display "player was victorious" or "player has left the game" message
    if (leftGame) then
        set formatString = GetLocalizedString( "PLAYER_LEFT_GAME" )
    else
        set formatString = GetLocalizedString( "PLAYER_VICTORIOUS" )
    endif

    call DisplayTimedTextFromPlayer(whichPlayer, 0, 0, 60, formatString)

    call DialogSetMessage( d, GetLocalizedString( "GAMEOVER_VICTORY_MSG" ) )
    call DialogAddButton( d, GetLocalizedString( "GAMEOVER_CONTINUE_GAME" ), GetLocalizedHotkey("GAMEOVER_CONTINUE_GAME") )

    set t = CreateTrigger()
    call TriggerRegisterDialogButtonEvent( t, DialogAddQuitButton( d, true, GetLocalizedString( "GAMEOVER_QUIT_GAME" ), GetLocalizedHotkey("GAMEOVER_QUIT_GAME") ) )

    call DialogDisplay( whichPlayer, d, true )
    call StartSoundForPlayerBJ( whichPlayer, bj_victoryDialogSound )
endfunction
Source
Blizzard.j
wc3modding.com
MeleeVictoryDialogBJ