PlayDialogueFromSpeakerTypeEx

Parameters
toForce force
fromPlayer player
speakerType integer
loc location
soundHandle sound
timeType integer
timeVal real
wait boolean
comment
patch

1.32.0.13369

Source
Blizzard.j
return type
boolean
Source code
function PlayDialogueFromSpeakerTypeEx takes force toForce, player fromPlayer, integer speakerType, location loc, sound soundHandle, integer timeType, real timeVal, boolean wait returns boolean
    call TryInitCinematicBehaviorBJ()

    // Ensure that the time value is non-negative.
    set timeVal = RMaxBJ(timeVal, 0)

    set bj_lastTransmissionDuration = GetTransmissionDuration(soundHandle, timeType, timeVal)
    set bj_lastPlayedSound = soundHandle

    if (IsPlayerInForce(GetLocalPlayer(), toForce)) then
        call SetCinematicSceneBJ(soundHandle, speakerType, GetPlayerColor(fromPlayer), GetLocalizedString(GetDialogueSpeakerNameKey(soundHandle)), GetLocalizedString(GetDialogueTextKey(soundHandle)), bj_lastTransmissionDuration + bj_TRANSMISSION_PORT_HANGTIME, bj_lastTransmissionDuration)
        if(speakerType != 0) then
            call PingMinimap(GetLocationX(loc), GetLocationY(loc), bj_TRANSMISSION_PING_TIME)
        endif
    endif

    if wait and (bj_lastTransmissionDuration > 0) then
        // call TriggerSleepAction(bj_lastTransmissionDuration)
        call WaitTransmissionDuration(soundHandle, timeType, timeVal)
    endif

    return true
endfunction