ResetUnitLookAt
- Parameters
-
whichUnit unit
The unit that will have its bone unlocked.
- comment
Unlocks the bone oriented by
SetUnitLookAt
, allowing it to move in accordance to the unit's regular animations.- return type
nothing
- Source code
native ResetUnitLookAt takes unit whichUnit returns nothing
- Source
- unit.j
- wc3modding.com
- ResetUnitLookAt