ReviveHero

Parameters
whichHero unit

Target dead hero.

x real

X map coordinate.

y real

Y map coordinate.

doEyecandy boolean

True to revive with revival special effects, false without. Special effects include: sound, visual effect.

comment

Revives a dead hero at target coordinates, with or without special effects.

Returns true if hero was dead and revived. Returns false otherwise (hero alive, unit isn't a hero/doesn't exist etc.).

note

See: ReviveHeroLoc.

return type
boolean
Source code
native ReviveHero takes unit whichHero, real x, real y, boolean doEyecandy returns boolean
Source
unit.j
wc3modding.com
ReviveHero