SetSoundPitch

Parameters
soundHandle sound
pitch real
bug

This native has very weird behaviour. See this for an explanation and this for a non-bugged implementation.

comment

Tones the pitch of the sound, default value is 1. Increasing it you get the chipmunk version and the sound becomes shorter, when decremented the sound becomes low-pitched and longer.

patch

1.00

return type
nothing
Source code
native SetSoundPitch                takes sound soundHandle, real pitch returns nothing
Source
common.j
wc3modding.com
SetSoundPitch