SetUnitFacingToFaceLocTimed

Parameters
whichUnit unit
target location
duration real
return type
nothing
Source code
function SetUnitFacingToFaceLocTimed takes unit whichUnit, location target, real duration returns nothing
    local location unitLoc = GetUnitLoc(whichUnit)

    call SetUnitFacingTimed(whichUnit, AngleBetweenPoints(unitLoc, target), duration)
    call RemoveLocation(unitLoc)
endfunction
Source
Blizzard.j
wc3modding.com
SetUnitFacingToFaceLocTimed