SetUnitFacingToFaceUnitTimed
- Parameters
-
whichUnit unit
target unit
duration real
- return type
nothing
- Source code
function SetUnitFacingToFaceUnitTimed takes unit whichUnit, unit target, real duration returns nothing local location unitLoc = GetUnitLoc(target) call SetUnitFacingToFaceLocTimed(whichUnit, unitLoc, duration) call RemoveLocation(unitLoc) endfunction
- Source
- Blizzard.j
- wc3modding.com
- SetUnitFacingToFaceUnitTimed