SetUnitX
- Parameters
-
whichUnit unit
newX real
- comment
- note
If the unit has movementspeed of zero the unit will be moved but the model of the unit will not move.
- note
This does not cancel orders of the unit.
SetUnitPosition
does cancel orders.- return type
nothing
- Source code
native SetUnitX takes unit whichUnit, real newX returns nothing
- Source
- common.j
- wc3modding.com
- SetUnitX