SetWaterDeforms

Parameters
val boolean

If this is true, terrain deformations will affect the water mesh.

comment

Sets whether terrain deformations also affect the water mesh on top of it.

note

This is only during transitions of terrain deformations, i.e., for temporary terrain deformations and during the transition of permanent terrain deformations. After a permanent terrain deformation has completed, the water deformation will revert instantly.

note

The default is false.

return type
nothing
Source code
native SetWaterDeforms              takes boolean val returns nothing
Source
common.j
wc3modding.com
SetWaterDeforms