SmartCameraPanBJ

Parameters
whichPlayer player
loc location
duration real
bug

Fixed in 1.31: Caused a desync in multiplayer by creating a location inside the local block. It was known as "Camera - Pan Camera as necessary (timed)" in GUI. Explanation

return type
nothing
Source code
function SmartCameraPanBJ takes player whichPlayer, location loc, real duration returns nothing
    local real dist
	local location cameraLoc = GetCameraTargetPositionLoc()
    if (GetLocalPlayer() == whichPlayer) then
        // Use only local code (no net traffic) within this block to avoid desyncs.

        set dist = DistanceBetweenPoints(loc, cameraLoc)
        if (dist >= bj_SMARTPAN_TRESHOLD_SNAP) then
            // If the user is too far away, snap the camera.
            call PanCameraToTimed(GetLocationX(loc), GetLocationY(loc), 0)
        elseif (dist >= bj_SMARTPAN_TRESHOLD_PAN) then
            // If the user is moderately close, pan the camera.
            call PanCameraToTimed(GetLocationX(loc), GetLocationY(loc), duration)
        else
            // User is close enough, so don't touch the camera.
        endif
    endif
	call RemoveLocation(cameraLoc)
endfunction
Source
Blizzard.j
wc3modding.com
SmartCameraPanBJ