UnitDamageTarget

Parameters
whichUnit unit

The source of the damage. To actual deal damage it should be not null.

target widget

The target being damaged.

amount real

How much damage is being dealt.

attack boolean

Consider the damage dealt as being an attack.

ranged boolean

Consider the damage dealt as being from a ranged source.

attackType attacktype
damageType damagetype
weaponType weapontype
comment

Deals damage to target widget from a source unit.

note

For some insight about the different configurations of the different types see this post.

patch

1.17a

return type
boolean
Source code
native UnitDamageTarget             takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
Source
common.j
wc3modding.com
UnitDamageTarget