function MeleeCheckForLosersAndVictors takes nothing returns nothing
native KillSoundWhenDone takes sound soundHandle returns nothing
function KillSoundWhenDoneBJ takes sound soundHandle returns nothing
function MeleeCheckForLosersAndVictors takes nothing returns nothing
native KillSoundWhenDone takes sound soundHandle returns nothing
function KillSoundWhenDoneBJ takes sound soundHandle returns nothing