AttackMoveKillA
- Parameters
target unit- comment
- patch
1.00
- Source
- common.ai (raise an issue to discuss on Github or submit a PR)
- return type
nothing- Source code
function AttackMoveKillA takes unit target returns nothing if target == null then call SuicideSleep(3) return endif debug call Trace("AttackMoveKillA\n") call AttackMoveKill(target) call ReformUntilTargetDead(target) call SleepInCombat() endfunction