BlzCreateDestructableZWithSkin

Parameters
objectid integer
x real
y real
z real
face real
scale real
variation integer
skinId integer

rawcode of another destructable. Applies some visual aspects based on the other destructable.

For example: skin and hover name, but not portrait. Shows no model if invalid.

comment

See: CreateDestructableZ

note

Map position of destructables with pathing texture is grid-aligned by 32.

patch

1.32.0.13369

Source
common.j (suggest an edit or discuss on Github)
return type
destructable
Source code
native BlzCreateDestructableZWithSkin              takes integer objectid, real x, real y, real z, real face, real scale, integer variation, integer skinId returns destructable