BlzDestroyFrame
- Parameters
frame framehandle- comment
Destroys a frame.
- bug
Do not call this native on
StringorTexturechildren of a SimpleFrame; doing so can crash the game.- note
Never destroy a frame only for one local player. In multiplayer, create frames once for all players, then hide and reuse them instead of repeatedly destroying and recreating them.
- patch
1.31.0.11889
- Source
- common.j (suggest an edit or discuss on Github)
- return type
nothing- Source code
native BlzDestroyFrame takes framehandle frame returns nothing