BlzDestroyFrame

Parameters
frameframehandle
comment

Destroys a frame.

bug

Do not call this native on String or Texture children of a SimpleFrame; doing so can crash the game.

note

Never destroy a frame only for one local player. In multiplayer, create frames once for all players, then hide and reuse them instead of repeatedly destroying and recreating them.

patch

1.31.0.11889

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native BlzDestroyFrame                             takes framehandle frame returns nothing