BlzFrameGetChildrenCount
- Parameters
frame framehandle- comment
Returns the number of direct child frames.
StringandTextureSimpleFrame children are not included.- note
The count of default UI children can change with local game state, for example when a multiboard, leaderboard or quest dialog is created. Do not use hard-coded default-frame child indices without controlling that state.
- async
- This function is asynchronous. The values it returns are not guaranteed to be the same for each player. If you attempt to use it in an synchronous manner it may cause a desync.
- patch
1.32.10.18820
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
integer- Source code
native BlzFrameGetChildrenCount takes framehandle frame returns integer