BlzFrameGetChildrenCount

Parameters
frameframehandle
comment

Returns the number of direct child frames. String and Texture SimpleFrame children are not included.

note

The count of default UI children can change with local game state, for example when a multiboard, leaderboard or quest dialog is created. Do not use hard-coded default-frame child indices without controlling that state.

async
This function is asynchronous. The values it returns are not guaranteed to be the same for each player. If you attempt to use it in an synchronous manner it may cause a desync.
patch

1.32.10.18820

Source
common.j (raise an issue to discuss on Github or submit a PR)
return type
integer
Source code
native BlzFrameGetChildrenCount                    takes framehandle frame returns integer