BlzFrameSetAbsPoint

Parameters
frameframehandle
pointframepointtype

framepointtype is a point, position of which you set to move the frame relatively to it.

xreal
yreal
comment

Set frame absolute x,y position with framepointtype. Coords are for the 4:3 Screen

|0.0/0.6           0.8/0.6|
|                         |
|         0.4/0.3         |
|                         |
|0.0/0.0           0.8/0.0|

0.0/0.0 is bottomLeft (Minimap) 0.8/0.6 is TopRight (UpkeepCost) In widescreen format one can go further left with -x or further right with x > 0.8 Only some Frames and their Children/Offspring can leave 4:3. SimpleFrames, Leaderboard, TimerDialog, Multiboard, ConsoleUIBackdrop

bug

Most Frame-family UI becomes malformed or truncated when any part leaves the 4:3 area. The listed exceptions do not have this restriction. Keep ordinary custom Frame roots inside 0.0 .. 0.8 by 0.0 .. 0.6.

patch

1.31.0.11889

Source
common.j (raise an issue to discuss on Github or submit a PR)
return type
nothing
Source code
native BlzFrameSetAbsPoint                         takes framehandle frame, framepointtype point, real x, real y returns nothing