BlzFrameSetModel

Parameters
frame framehandle
modelFile string
cameraIndex integer
comment

Sets a 3D model for the specified frame. Supported frame types: SPRITE, MODEL, STATUSBAR.

note

If the cameraIndex argument is invalid (non-existent camera ID), the model is drawn in screen space with world sizes (multiplied by the frame’s scale). X/Y correspond to screen position, Z controls depth (draw order). The model will appear rotated by -90° around Z, then -90° around Y.

patch

1.31.0.11889

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native BlzFrameSetModel                            takes framehandle frame, string modelFile, integer cameraIndex returns nothing