BlzFrameSetSize

Parameters
frame framehandle
width real
height real
comment

Sets the frame’s width and height in Blizzard’s screen coordinates.

note

For sprite-based frames, this function may not behave as expected. In most cases, changing the size does not affect the model’s actual display size. Unless you set a special LayerStyle property in the FDF (such as 3DWINDOW or SETSVIEWPORT), it is recommended to set the frame’s size to a very small non-zero value (e.g., 0.001). If you want to control the model’s size, use BlzFrameSetScale instead.

patch

1.31.0.11889

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native BlzFrameSetSize                             takes framehandle frame, real width, real height returns nothing