BlzGetLocalSpecialEffectZ
- Parameters
-
whichEffect effect
- comment
-
Get the absolute Z map coordinate (Cartesian System; height aka altitude) of the special effect.
If the effect is attached to something, returns 0.0.
- note
-
An effect's height is not dynamically updated to account for terrain or elevated platform changes.
- note
-
See:
BlzSetSpecialEffectHeight
,BlzSetSpecialEffectPosition
,BlzSetSpecialEffectPositionLoc
- async
- This function is asynchronous. The values it returns are not guaranteed to be the same for each player. If you attempt to use it in an synchronous manner it may cause a desync.
- patch
-
1.29.2.9231
- Source
- common.j (suggest an edit or discuss on Github)
- return type
-
real
- Source code
-
native BlzGetLocalSpecialEffectZ takes effect whichEffect returns real