BlzSendSyncData

Parameters
prefixstring

Limited to something like 255 bytes.

datastring

Limited to something like 255 bytes.

comment

The player running this function sends a string message to all players. See also BlzTriggerRegisterPlayerSyncEvent.

note

Reforged 2.0.4: splitting text at the byte limit can place part of a multi-byte character in each chunk. Rejoining the chunks before display preserves the text, while displaying a partial chunk on its own produces invalid text.

patch

1.31.0.11889

Source
common.j (suggest an edit or discuss on Github)
return type
boolean
Source code
native BlzSendSyncData                             takes string prefix, string data returns boolean