BlzSendSyncData
- Parameters
prefix stringLimited to something like 255 bytes.
data stringLimited to something like 255 bytes.
- comment
The player running this function sends a string message to all players. See also
BlzTriggerRegisterPlayerSyncEvent.- note
Reforged 2.0.4: splitting text at the byte limit can place part of a multi-byte character in each chunk. Rejoining the chunks before display preserves the text, while displaying a partial chunk on its own produces invalid text.
- patch
1.31.0.11889
- Source
- common.j (suggest an edit or discuss on Github)
- return type
boolean- Source code
native BlzSendSyncData takes string prefix, string data returns boolean