BlzSendSyncData

Parameters
prefixstring

Limited to something like 255 bytes.

datastring

Limited to something like 255 bytes.

comment

The player running this function sends a string message to all players. See also BlzTriggerRegisterPlayerSyncEvent.

note

Reforged 2.0.4: splitting text at the byte limit can place part of a multi-byte character in each chunk. Rejoining the chunks before display preserves the text, while displaying a partial chunk on its own produces invalid text.

patch

1.31.0.11889

Source
common.j (raise an issue to discuss on Github or submit a PR)
return type
boolean
Source code
native BlzSendSyncData                             takes string prefix, string data returns boolean