BlzSetHeroProperName
- Parameters
-
whichUnit unit
heroProperName string
- comment
-
Change individual hero's proper name at runtime. Applies immediately.
A "proper name" is one of the multiple names a hero can get at random. It's the big name displayed above the experience bar.
- note
-
See:
GetHeroProperName
,BlzSetUnitName
,GetUnitName
,GetDestructableName
,GetItemName
,GetObjectName
. - patch
-
1.29.2.9231
- Source
- common.j (suggest an edit or discuss on Github)
- return type
-
nothing
- Source code
-
native BlzSetHeroProperName takes unit whichUnit, string heroProperName returns nothing