BlzSetSpecialEffectHeight
- Parameters
-
whichEffect effect
height real
- comment
-
Sets the effect's absolute Z position (height). This native appears to be mostly identical to
BlzSetSpecialEffectZ
. - bug
-
Crashes the game if used on an attached effect (tested 1.36.2 SD):
bloodmage = CreateUnit(Player(0), FourCC("Hblm"), 0,0, 0) birdEffect = AddSpellEffectTargetById(FourCC("hsor"), EFFECT_TYPE_MISSILE, bloodmage, "head") BlzSetSpecialEffectScale(birdEffect, 3) BlzSetSpecialEffectZ(birdEffect, 128) -- no effect BlzSetSpecialEffectHeight(birdEffect, 128) -- crash
- patch
-
1.29.2.9231
- Source
- common.j (suggest an edit or discuss on Github)
- return type
-
nothing
- Source code
-
native BlzSetSpecialEffectHeight takes effect whichEffect, real height returns nothing