BlzSetSpecialEffectOrientation
- Parameters
whichEffect effectyaw realIn radian (1*π is a 180° rotation) - rotation around Z-axis, like a unit
pitch realIn radian (1*π is a 180° rotation) - rotation around Y-axis
roll realIn radian (1*π is a 180° rotation) - rotation around X-axis
- comment
Sets the 3-dimensional rotation of the special effect.
- note
Does not apply if the effect is attached to some model's attachment point (remains 0.0).
- note
See:
BlzSetSpecialEffectYaw,BlzSetSpecialEffectPitch,BlzSetSpecialEffectRoll- patch
1.29.2.9231
- Source
- common.j (suggest an edit or discuss on Github)
- return type
nothing- Source code
native BlzSetSpecialEffectOrientation takes effect whichEffect, real yaw, real pitch, real roll returns nothing