BlzSetSpecialEffectX
- Parameters
-
whichEffect effect
x real
- comment
Sets the effect's absolute X map position (east-west).
- note
Does not apply if the effect is attached to some model's attachment point (remains 0.0).
- bug
In 1.29-?? it will set the X coordinate, but reset the Y and Z to where it was spawned in.
- bug
In 1.36.2 it will set the X coordinate, but reset Z to the height (relative to terrain and walkable elevating doodads) the effect was spawned at.
- note
See:
BlzSetSpecialEffectPosition
- patch
1.29.2.9231
- Source
- common.j
- return type
nothing
- Source code
native BlzSetSpecialEffectX takes effect whichEffect, real x returns nothing