BlzSetSpecialEffectX

Parameters
whichEffect effect
x real
comment

Sets the effect's absolute X map position (east-west).

note

Does not apply if the effect is attached to some model's attachment point (remains 0.0).

bug

In 1.29-?? it will set the X coordinate, but reset the Y and Z to where it was spawned in.

bug

In 1.36.2 it will set the X coordinate, but reset Z to the original spawn height of the effect (spawn height does account for terrain and walkable elevating doodads).

note

See: BlzSetSpecialEffectPosition

patch

1.29.2.9231

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native BlzSetSpecialEffectX                        takes effect whichEffect, real x returns nothing