BlzSetUnitBaseDamage

Parameters
whichUnit unit
baseDamage integer
weaponIndex integer
comment

Change(set) a unit’s base damage, weapon index can be either 0 and 1 (a unit can have two different attacks) at runtime.

patch

1.29.2.9231

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native BlzSetUnitBaseDamage                        takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing