BlzSetUnitBaseDamage
- Parameters
whichUnit unitbaseDamage integerweaponIndex integer- comment
Change(set) a unit’s base damage, weapon index can be either 0 and 1 (a unit can have two different attacks) at runtime.
- patch
1.29.2.9231
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
nothing- Source code
native BlzSetUnitBaseDamage takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing