BlzSetUnitDiceSides

Parameters
whichUnit unit
diceSides integer
weaponIndex integer
comment

Changes(set) unit’s dice sides (damage), weapon index can be either 0 and 1 (a unit can have two different attacks) at runtime.

patch

1.29.2.9231

Source
common.j (suggest an edit or discuss on Github)
return type
nothing
Source code
native BlzSetUnitDiceSides                         takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing