BlzTriggerRegisterPlayerSyncEvent
- Parameters
whichTrigger triggerwhichPlayer playerprefix stringfromServer boolean"should be false".
- comment
Create an event that listens to messages sent by player with prefix. (see:
BlzSendSyncData).One can create a player SyncEvent for any prefix with
TriggerRegisterPlayerEvent(whichTrigger, whichPlayer, EVENT_PLAYER_SYNC_DATA).GetTriggerPlayer()is the message source.- patch
1.31.0.11889
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- return type
event- Source code
native BlzTriggerRegisterPlayerSyncEvent takes trigger whichTrigger, player whichPlayer, string prefix, boolean fromServer returns event