BlzTriggerRegisterPlayerSyncEvent

Parameters
whichTrigger trigger
whichPlayer player
prefix string
fromServer boolean

"should be false".

comment

Create an event that listens to messages sent by player with prefix. (see: BlzSendSyncData).

One can create a player SyncEvent for any prefix with TriggerRegisterPlayerEvent(whichTrigger, whichPlayer, EVENT_PLAYER_SYNC_DATA).

GetTriggerPlayer() is the message source.

patch

1.31.0.11889

Source
common.j (suggest an edit or discuss on Github)
return type
event
Source code
native BlzTriggerRegisterPlayerSyncEvent           takes trigger whichTrigger, player whichPlayer, string prefix, boolean fromServer returns event