CameraClearNoiseForPlayer
- Parameters
-
whichPlayer player
- comment
- patch
-
1.00
- Source
- Blizzard.j (suggest an edit or discuss on Github)
- return type
-
nothing
- Source code
-
function CameraClearNoiseForPlayer takes player whichPlayer returns nothing if (GetLocalPlayer() == whichPlayer) then // Use only local code (no net traffic) within this block to avoid desyncs. call CameraSetSourceNoise(0, 0) call CameraSetTargetNoise(0, 0) endif endfunction