CampaignAI
- Parameters
farms integerheroes code- comment
- patch
1.00
- Source
- common.ai (raise an issue to discuss on Github or submit a PR)
- return type
nothing- Source code
function CampaignAI takes integer farms, code heroes returns nothing if GetGameDifficulty() == MAP_DIFFICULTY_EASY then set difficulty = EASY call SetTargetHeroes(false) call SetUnitsFlee(false) elseif GetGameDifficulty() == MAP_DIFFICULTY_NORMAL then set difficulty = NORMAL call SetTargetHeroes(false) call SetUnitsFlee(false) elseif GetGameDifficulty() == MAP_DIFFICULTY_HARD then set difficulty = HARD call SetPeonsRepair(true) else set difficulty = INSANE endif call InitAI() call InitBuildArray() call InitAssaultGroup() call CreateCaptains() call SetNewHeroes(false) if heroes != null then call SetHeroLevels(heroes) endif call SetHeroesFlee(false) call SetGroupsFlee(false) call SetSlowChopping(true) call GroupTimedLife(false) call SetCampaignAI() call Sleep(0.1) set racial_farm = farms call StartThread(function CampaignBasics) call StartBuildLoop() endfunction