CommonSuicideOnPlayer

Parameters
standardboolean
bldgsboolean
secondsinteger
pplayer
xinteger
yinteger
comment
patch

1.07

Source
common.ai (raise an issue to discuss on Github or submit a PR)
return type
nothing
Source code
function CommonSuicideOnPlayer takes boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y returns nothing
    local integer save_peons

    if not PrepSuicideOnPlayer(seconds) then
        return
    endif

    set save_peons = campaign_wood_peons
    set campaign_wood_peons = 0

    loop
        //xxx
        if allow_signal_abort and CommandsWaiting() != 0 then
            call Trace("ABORT -- attack wave override\n")
        endif
        //xxx

        exitwhen allow_signal_abort and CommandsWaiting() != 0

        loop
            exitwhen allow_signal_abort and CommandsWaiting() != 0

            call FormGroup(5,true)
            exitwhen sleep_seconds <= 0
            call TraceI("waiting %d seconds before suicide\n",sleep_seconds) //xxx
        endloop

        if standard then
            if bldgs then
                exitwhen SuicidePlayer(p,sleep_seconds >= -60)
            else
                exitwhen SuicidePlayerUnits(p,sleep_seconds >= -60)
            endif
        else
            call AttackMoveXYA(x,y)
        endif

        call TraceI("waiting %d seconds before timeout\n",60+sleep_seconds) //xxx
        call SuicideSleep(5)
    endloop

    set campaign_wood_peons = save_peons
    set harass_length = 0

    call SuicideOnPlayerWave()
endfunction