CreateBlightedGoldmine

Parameters
idplayer

The player to create the goldmine for.

xreal

The x-coordinate of the goldmine.

yreal

The y-coordinate of the goldmine.

facereal

The facing of the goldmine in degrees.

comment

Creates a new, undead blighted gold mine unit at the specified coordinates for the player. The haunted gold mine will create blight around the area, and will become a normal gold mine when destroyed. The amount of gold in the mine is determined by the Data - Max Gold field for the ability Gold Mine ability ('Agld').

patch

1.00

Source
common.j (suggest an edit or discuss on Github)
return type
unit
Source code
native CreateBlightedGoldmine   takes player id, real x, real y, real face returns unit