CreateBlightedGoldmine

Parameters
idplayer

The player to create the goldmine for.

xreal

The x-coordinate of the goldmine.

yreal

The y-coordinate of the goldmine.

facereal

The facing of the goldmine in degrees.

comment

Creates a new, undead blighted gold mine unit at the specified coordinates for the player. The haunted gold mine will create blight around the area, and will become a normal gold mine when destroyed. The amount of gold in the mine is determined by the Data - Max Gold field for the ability Gold Mine ability ('Agld').

patch

1.00

Source
common.j (raise an issue to discuss on Github or submit a PR)
return type
unit
Source code
native CreateBlightedGoldmine   takes player id, real x, real y, real face returns unit