CreateUnitAtLocSaveLast
- Parameters
-
id player
unitid integer
loc location
face real
- comment
- patch
-
1.00
- Source
- Blizzard.j (suggest an edit or discuss on Github)
- return type
-
unit
- Source code
-
function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit if (unitid == 'ugol') then set bj_lastCreatedUnit = CreateBlightedGoldmine(id, GetLocationX(loc), GetLocationY(loc), face) else set bj_lastCreatedUnit = CreateUnitAtLoc(id, unitid, loc, face) endif return bj_lastCreatedUnit endfunction