CreateUnitAtLocSaveLast
- Parameters
id playerunitid integerloc locationface real- comment
- patch
1.00
- Source
- Blizzard.j (raise an issue to discuss on Github or submit a PR)
- return type
unit- Source code
function CreateUnitAtLocSaveLast takes player id, integer unitid, location loc, real face returns unit if (unitid == 'ugol') then set bj_lastCreatedUnit = CreateBlightedGoldmine(id, GetLocationX(loc), GetLocationY(loc), face) else set bj_lastCreatedUnit = CreateUnitAtLoc(id, unitid, loc, face) endif return bj_lastCreatedUnit endfunction