DisplayTimedTextToForce
- Parameters
toForce forceduration realmessage string- comment
- patch
1.00
- Source
- Blizzard.j (suggest an edit or discuss on Github)
- return type
nothing- Source code
function DisplayTimedTextToForce takes force toForce, real duration, string message returns nothing if (IsPlayerInForce(GetLocalPlayer(), toForce)) then // Use only local code (no net traffic) within this block to avoid desyncs. call DisplayTimedTextToPlayer(GetLocalPlayer(), 0, 0, duration, message) endif endfunction