EVENT_GAME_BUILD_SUBMENU

comment

This event is fired when a build menu is opened (e.g. by human peasant).

Example (Lua):

trg_gameev = CreateTrigger()
-- just print the object representing EventId
TriggerAddAction(trg_gameev, function() print(GetTriggerEventId()) end)
-- register for this event
TriggerRegisterGameEvent(trg_gameev, EVENT_GAME_BUILD_SUBMENU)
patch

1.00

Source
common.j (raise an issue to discuss on Github or submit a PR)
Source code
    constant gameevent EVENT_GAME_BUILD_SUBMENU                 = ConvertGameEvent(10)