EVENT_PLAYER_UNIT_SUMMON
- comment
Runs when something summons a new unit under specified player's control.
Use
GetSummonedUnitfor the new unit andGetSummoningUnitfor the spell caster.- note
See:
EVENT_UNIT_SUMMON- note
GetTriggerUnitis equivalent toGetSummonedUnit.- patch
1.00
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- Source code
constant playerunitevent EVENT_PLAYER_UNIT_SUMMON = ConvertPlayerUnitEvent(47)