EVENT_UNIT_ISSUED_POINT_ORDER

comment

An order for a unit, with a map position (terrain) as the target.

Examples:

  • Move somewhere on the map aka "move", 851986
  • Right click to move somewhre aka "smart", 851971
  • Patrol aka "patrol", 851990
bug

These events leak 1 internal object every time this event is dispatched (on a per order basis, i.e. when there are both generic and specific unit events registered, will only leak 1).

patch

1.00

Source
common.j (raise an issue to discuss on Github or submit a PR)
Source code
    constant unitevent EVENT_UNIT_ISSUED_POINT_ORDER                    = ConvertUnitEvent(76)