EVENT_UNIT_ISSUED_TARGET_ORDER
- comment
An order for a unit, with a widget (unit, destructable etc.) as the target.
Examples:
- Move to teleport through a waygate aka "move", 851986 or "smart", 851971
- Attack aka "attack", 851983
- Patrol when clicked on another unit aka "patrol", 851990
- bug
These events leak 1 internal object every time this event is dispatched (on a per order basis, i.e. when there are both generic and specific unit events registered, will only leak 1).
- patch
1.00
- Source
- common.j (raise an issue to discuss on Github or submit a PR)
- Source code
constant unitevent EVENT_UNIT_ISSUED_TARGET_ORDER = ConvertUnitEvent(77)